Lead Character & Facial Artist / Fur&Hair TD |
Tom Clancy's Splinter Cell - Conviction | |||
Lead Character Modeler / Lead Facial Modeler | |||
|
|||
Still Images |
- I modeled Sam's (in dark green sweater) head and his facial blendShapes |
- Sam's head mesh was reused to all the characters in the show |
- I modeled facial blendShapes to every character in the trailer |
|
|
|
|
|
|
|
www.michelle-zhang.com © 2013 Michelle Zhang, all rights reserved |