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Lead Character & Facial Artist / Fur&Hair TD |
| Tom Clancy's Splinter Cell - Conviction | |||
| Lead Character Modeler / Lead Facial Modeler | |||
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Still Images |
| - I modeled Sam's (in dark green sweater) head and his facial blendShapes |
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- Sam's head mesh was reused to all the characters in the show |
| - I modeled facial blendShapes to every character in the trailer |
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www.michelle-zhang.com © 2013 Michelle Zhang, all rights reserved |